Dimension 20
अवलोकन
Heed the call of adventure and enter Dimension 20 where Game Master Brennan Lee Mulligan, joined by comedians and pro gamers, blends comedy with tabletop RPGs.
seasons
E1
Fantasy High: Behind the Scenes
From miniatures to minotaurs, the cast and crew relay what it takes to make Fantasy High a reality.
E2
Escape From The Bloodkeep: Behind the Scenes
A behind-the-scenes look at the "bad" guys of Bloodkeep.
E3
Fantasy High LIVE in Brooklyn
The Bad Kids plus special guest Brian David Gilbert return to Aguefort for a brand new chapter.
E4
Reunion with the Cast of Escape From the Bloodkeep (1)
Ify Nwadiwe, Amy Vorpahl, & Erika Ishii join Brennan to discuss the big moves & ships of the season.
E5
Reunion with the Cast of Escape From the Bloodkeep (2)
Matthew Mercer, Rekha, & Trapp join Brennan to discuss all the surprises and challenges of the show.
E6
Fantasy High LIVE at RTX Austin
An epic Druid birthday party is more than the Bad Kids bargained for. Special guest Griffin McElroy.
E7
Wally and Gilear in the Morning
Emily, Murph, and Michael Schaubach join Brennan to recap episodes 9 & 10 and talk D20 crossovers.
E8
Parties Are Weird But Friendship is Dope
Lou Wilson and designer Rick Perry join Brennan to recap episodes 11 & 12 and talk PC resurrection.
E9
Problem Players & Troublesome Tangents
Zac Oyama & Ally Beardsley join Brennan to recap episodes 13 & 14 and talk high school & home games.
E10
The Greatest Nat 20 Of All Time
Siobhan Thompson & Lou Wilson join Brennan to recap episodes 15 & 16 and pick their favorite NPCs.
E11
Behind the Scenes: Brennan (Unsleeping City)
Hear from the man behind it all as Brennan talks about NPCs and life as a professional game master.
E12
Behind the Scenes: Murph (Unsleeping City)
Brian Murphy recalls his favorite scenes as Kugrash the rat, from hairy babies to juicy cockroaches.
E13
Behind the Scenes: Ally (Unsleeping City)
Ally Beardsley talks about playing Pete the Plug, wild magic surges, & how insomnia inspired them.
E14
Behind the Scenes: Zac (Unsleeping City)
Zac Oyama gets into good guy paladin Ricky Matsui and reveals which cast member saved him the most.
E15
Behind the Scenes: Siobhan (Unsleeping City)
Siobhan Thompson dishes on playing the Broadway diva bard Misty, fighting for her life, and Moore.
E16
Behind the Scenes: Lou (Unsleeping City)
Lou Wilson talks about the inspiration for Kingston Brown, favorite moments, & that final battle.
E17
Behind the Scenes: Emily (Unsleeping City)
Emily Axford shares her experience playing as Sofia Bicicleta, the monk from Staten Island.
E18
Behind the Scenes: Editors (Unsleeping City)
Editors Noah Diamond and Erin Hassidim discuss the show's sound effects, music, and more.
E19
Behind the Scenes: Art Team (Unsleeping City)
Production designer Rick Perry & his team welcome you into their workshop where the minis are made.
E20
Fireside Chat with Brennan & Friends (1)
Brennan and the cast of Dimension 20 Live (plus Mike Trapp) take a brief intermission from the campaign before the finale episode to discuss the seaso...
E21
Fireside Chat with Brennan & Friends (2)
Brennan and the Fantasy High cast talk about the important things: quesadilla cheese, buff old quarterbacks, and more.
E22
Behind the Scenes of Dimension 20: A Crown of Candy
The story of how A Crown of Candy came together.
E23
College Visit (RTX @ Home Live)
The Bad Kids (minus Fabian) visit the extraplanar college Astral Sea University.
E24
Boys' Night! (Roll20Con)
With Ragh returning to Elmville, Fabian, Riz, and Gorgug plan for a night of hijinks.
E25
Making Chungledown Bim (with Lou Wilson)
Brennan and Lou build out the character sheet for Chungledown Bim.
E26
Misfits and Magic Holiday Special
The magical misfits spend Christmas break at Gowpenny, with an unwelcome visitor.
E27
Starstruck Origins with Elaine Lee (1)
Elaine Lee sits down with her son Brennan to talk about the Starstruck multiverse and muffins.
E28
Starstruck Origins with Elaine Lee (2)
Brennan and Elaine talk about Brennan's childhood, and being raised to propitiate the monster.
E29
Starstruck Post Season Talkback With Elaine Lee
Elaine and Brennan talk escapism and reminisce over an unforgettable D&D campaign.
E30
A Starstruck Odyssey: Behind the Scenes
A peek behind the curtain of Dimension 20's most ambitious and exciting season to date.
E31
Misfits and Magic Live at GenCon 2022
Aabria Iyengar hosts a live adventure for the magical miscreants of Aqrabus.
E32
Behind the Scenes: How It Began (The Ravening War)
Matthew Mercer explains how he became a part of Dimension 20: The Ravening War.
E33
Behind the Scenes: The Cast (The Ravening War)
The cast of Dimension 20: The Ravening War talk about how they created and developed their characters.
E34
Behind the Scenes: The Art Team (The Ravening War)
Find out how the art team made the world of Dimension 20: The Ravening War a reality.
E35
The Legendary Rick Perry and the Art of Dimension 20
Take an inside look at Rick Perry’s strange and wonderful life as Creative Producer for Dimension 20.
E36
Fantasy High Season 1 and 2 Full Recap
Need to get caught up before Fantasy High Junior Year airs? We got you covered. Here is a refresher of the story so far of the Bad Kids.
E37
Behind the Scenes: Emily Axford (Fantasy High: Junior Year)
Emily Axford talks about her inspirations for Fig and what to expect for Junior Year.
E38
Behind the Scenes: Ally Beardsley (Fantasy High: Junior Year)
Ally Beardsley talks about what they want for Kristen and how they've changed as a D&D player.
E39
Behind the Scenes: Brian Murphy (Fantasy High: Junior Year)
Brian Murphy talks about returning to Riz and what he was like in high school.
E40
Behind the Scenes: Zac Oyama (Fantasy High: Junior Year)
Zac Oyama talks about Gorgug's journey so far and the pressures of playing D&D on screen.
E41
Behind the Scenes: Siobhan Thompson (Fantasy High: Junior Year)
Siobhan Thompson talks about the differences between her and Adaine and how goofy Junior Year is.
E42
Behind the Scenes: Lou Wilson (Fantasy High: Junior Year)
Lou Wilson talks about coming back to Fabian and how he's grown as a D&D player.
E43
Behind the Scenes: Brennan Lee Mulligan (Fantasy High: Junior Year)
Brennan Lee Mulligan talks about what's changed from season 1 of Fantasy High to Junior Year.
E44
Dimension 20: Fantasy High Junior Year Mid Season Recap
The Bad Kids are halfway through their junior year, so it's time to do a rundown of all the outrageous things that have occurred so far in a mid seaso...
E45
Behind the Scenes: The Crew (Fantasy High: Junior Year)
Learn from the creative minds of Dimension 20 how Fantasy High: Junior Year was made.
E46
Misfits and Magic Season 1 Recap
It's been three years since we've met the Magical Misfits so let's take a trip back to Gowpenny and recap season 1 of Misfits and Magic.
E47
Behind the Scenes: Brennan Lee Mulligan (Misfits and Magic Season 2)
Brennan talks about what Evan’s been up to these last three years and playing at Aabria’s table.
E48
Behind the Scenes: Erika Ishii (Misfits and Magic Season 2)
Erika talks about K's growth these last three years and how they would use magic in real life.
E49
Behind the Scenes: Danielle Radford (Misfits and Magic Season 2)
Danielle talks about where Sam is at the beginning of season 2 and fawns over the art team.
E50
Behind the Scenes: Lou Wilson (Misfits and Magic Season 2)
Lou talks about Whitney's journey since season 1 and how he gets into character.
E51
Behind the Scenes: Aabria Iyengar (Misfits and Magic Season 2)
Aabria talks about coming back to the world of Gowpenny and using Never Stop Making Magic.
E52
Behind the Scenes: Crew (Misfits and Magic Season 2)
The crew of Misfits and Magic give insight on the lore, production, and art of making Season 2.
E53
How To Watch Dimension 20
Wanted to get into Dimension 20 but didn't know where to start? Let Brennan give you ALL of your options for how best to dive into the wonderful, wild...
E54
The Roll of a Lifetime: How Dimension 20 Sold Out Madison Square Garden
The cast and crew of Dimension 20 reflect on their journey from The Dome to Madison Square Garden.
E55
Dimension 20: Cloudward, Ho! Mid Season Recap
Catch up with Cloudward, Ho episodes 1 through 10 with this midseason recap!
Welcome to the land of dragons, wizards - and guidance counselors? Game Master Brennan Lee Mulligan presents CollegeHumor's very first RPG with an '80s twist.
E1
The Beginning Begins
The cast introduces their PCs, including a neurotic elf, a goblin PI, and a corn-worshipping cleric.
E2
Clash of the Corn Cuties
A grimy battle goes down in the cafeteria. Riz dives deep for a clue. Adaine makes a brutal move.
E3
After the Afterlife
Fig and Fabian climb the social ladder. Kristen questions Helio. Gorgug has a hellish day.
E4
Rumble Road
Johnny Spells and his gang take it to the streets. Gorgug has road rage. Fig flips the script.
E5
The Pixie and the Palimpsest
Adaine gets a new admirer. Fabian makes his papa proud. Kristen steps out of her comfort zone.
E6
Brawl at the Black Pit
Werewolves, vampires, and zombies swarm the Black Pit. Riz mutes the DJ. Fig's bass skills kill.
E7
Graveyard of Good and Evil
Fabian's papa drills the group. Kristen speaks her mind. Aguefort Academy makes some new hires.
E8
Havoc on the Half-Pipe
Dwarven skateboarders fight for their turf. Adaine spins a web. Fig reunites with her past.
E9
Dishing with a Demon
Gorthalax fills in some gaps. Kristen has a concerning new plan. Riz warns the group to keep quiet.
E10
Battle of the Bloodrush Brethren
Skeletons attack on the bloodrush field. Fabian gets his revenge. Gorgug flies into a frenzy.
E11
Cool Kids, Cold Case
Kristen stands up to her parents. Fig plays matchmaker. Adaine finally gets her makeover.
E12
The Sisterly Showdown
Adaine faces off with her sister Aelwen at a house party. Riz finds a new hiding spot. Fabian flees.
E13
First Kisses and Last Words
Gorgug journeys into the world of dating. Kristen loosens up. Fig disguises herself for a clue.
E14
Arcade Ambush
Nerdy ghosts storm the mall. Riz takes extreme measures to gather info. Fabian does the impossible.
E15
Family in Flames
The group must make a devastating choice. Fig confronts her mom. Adaine makes a shocking discovery.
E16
Prompocalypse (1)
Our intrepid heroes fight to save the world. Gorgug breaks through to a friend. Riz’s luck fails.
E17
Prompocalypse (2)
In the thrilling conclusion, our teen adventurers fight for the future and make peace with the past.
Game Master Brennan Lee Mulligan returns to Dimension 20 for an evil side quest, and this time, the villains are the heroes. Featuring an all-new cast full of familiar faces, Escape From The Bloodkeep proves that being bad can be very, very good.
E1
Welcome to the Dark Side
The Lord of Shadows’s council discovers that invoking the apocalypse is harder than they thought.
E2
Volcano of Violence
Efink reunites with an old flame. Leiland hits his limit. Markus negotiates with an unexpected ally.
E3
The Caged Elf and the Crown
Maggie goes off. Lilith rallies the troops. Sokhbarr gets an I-told-you-so.
E4
Airship Ambush
A battle in the clouds gets deadly. Markus defends his airship. Efink takes the wheel.
E5
Bloodlines and Lifelines
Leiland earns a new honor. Maggie's family comes full circle. Lilith gives her children a choice.
E6
The Tomb of Ultimate Evil
Our vile villains battle in the tomb of the Bloodkeep in the final showdown between evil and evil-er.
Dimension 20 returns with a new epic adventure set in New York City, city of dreams, talking rats, and pixie mobsters.
E1
Start Spreading the News
A new band of heroes convenes on the mean streets of NYC: a Broadway legend, a devious rat and more.
E2
Mutant Santa Melee
Creepy Kris Kringles invade Central Park. Sofia packs a punch. Kugrash helps out an old friend.
E3
Pigeon Plus Ones
Kingston gets a new roommate. Misty receives an invitation. Pete learns more about himself.
E4
Scramble in the Sewers
The party battles pale gators and rat royalty. Sofia takes a leap of faith. Ricky carries the team.
E5
A New York Wedding
Kugrash reveals a secret. Misty injures herself in a confrontation. Pete's dreams become reality.
E6
The War of Bugs and Rats
The group defends Queens from gentrifying insectoid monsters. Sofia makes a powerful new friend.
E7
We Need to Talk About Pete
Pete's magic surges divide the group. Ricky makes a name for himself. Kingston runs into an ex.
E8
Subway Skirmish
Crooked cops haunt the L train. Kugrash is in his element. Misty steps up for a friend.
E9
Borough of Dreams
Sofia gets devastating news from a family member. Pete deep dives into Kingston’s past.
E10
Panic at the Art Show
Hell breaks loose when a fiery succubus incinerates a gallery. Misty slaps some sense into a friend.
E11
Home for the Holidays
Kugrash spends Christmas with family. Sofia burns a bridge. Ricky inspires Pete's new routine.
E12
Broadway Brawl
It's opening night for Misty's big show, and time for a showdown with Titania, Queen of the Faeries.
E13
Faeries and Feces
Misty is no Moore. Kingston plays poker with a motley group. Kugrash has an emotional reunion.
E14
Showdown at the Stock Exchange
Robert Moses & vampire stockbrokers attack FiDi. Pete cleans up his act. Sofia's out for blood.
E15
Hall of Heroes
Kugrash rights an old wrong. Ricky meets his heroes. Pete flexes his strength.
E16
Times Squaremageddon (1)
Our heroes battle the American Dream itself for the fate of New York City. Sofia takes a great fall.
E17
Times Squaremageddon (2)
The fate of millions hangs in the balance as our heroes each fight for their American dream.
The newest Dimension 20 side-quest takes you to a new world, filled with big crimes & small people.
E1
Big Little Crimes
Toys, bugs, and bittyfolk make up a secret world. Now, six of them are teaming up for a big score.
E2
Chicanery at Shoeby's Casino
Bean makes friends all over. Ti creates a distraction. Rick saves a life.
E3
Scheming and Scoring Fairy Dust
Agnes gets some bad news. Inspiration strikes Boomer. The heat on Car-Go gets hotter.
E4
Breaking and Entering
Rick steals a new identity. Ti pulls a switcheroo. It all comes down to Bean.
E5
Fighting with Fire
Car-Go makes a threat. Agnes blows her cover. Ti turns up the heat.
E6
The Great Chase
With Felix Flick's crew in hot pursuit, the heist team speeds toward their final escape.
Welcome to the realm of Calorum - a realm made of six food-themed lands. But this tale of sorrow and sweetness is that of the candy kingdom of Candia...
E1
There Is Strength in Sweetness
Jet and Ruby celebrate their Saint's Day. Amethar contends with an unwelcome invitation.
E2
Ambush On the Sucrosi Road
The members of House Rocks come under attack from Carnish brigands...but not all is as it appears.
E3
Keep Sharp
Ruby's magic complicates things. House Cheddar enters the picture. Preston finds some seeds.
E4
The Grand Tournament
The day of the grand tournament has arrived - jousting, melees, archery, and...intrigue?!
E5
Lapin's Big Day
Lapin has a big day. Amethar is made a powerful offer. Liam prepares for judgment.
E6
Chaos in the Cathedral
An unexpected revelation at the trial of Liam has put all of House Rocks in grave danger.
E7
Escape From the Bulb Creeps
Suffering a major loss, the remnants of House Rocks seek refuge from danger.
E8
Deep Bleu Sea
As a storm rages, the Colby comes under attack - and the future of Calorum hangs in the balance.
E9
Safe Harbor
The members of House Rocks return at last to Candia - right as war breaks out throughout the land.
E10
Blood & Bread
The remnants of House Rocks reel from a sudden betrayal and a devastating death.
E11
At the Mountains of Sweetness
Amethar's past finds a brand new way to haunt him - and possibly provide a solution to Candia's problems.
E12
Rescue at Buzzybrook
As Joren Jawbreaker awaits execution, the Rocks family must save a town under siege.
E13
Family Ties
The royal families of Candia are reunited. The political world of Calorum gets more complex.
E14
Encounter in the Ice Cream Temple
The Sugar Plum Fairy makes a tempting offer. Saccharina proves herself. Ruby seeks revenge.
E15
The Two Balls
Saccharina's past haunts her as she prepares to consolidate power in Candia.
E16
For Candia! (1)
The siege of Castle Candy begins, even as divisions threaten to tear apart the royal family.
E17
For Candia! (2)
The siege of Castle Candy comes to an end, and two warriors must make a terrible choice.
It's a pirate's life for everyone in this RPG sidequest! Follow along as a group of buccaneer buddies cause all kinds of mayhem in the name of saving the floating city of Leviathan!
E1
A Heaping Helping of Trouble
A mysterious artifact brings together a group of pirates scattered across the city of Leviathan.
E2
The Daughter of Storms
The assorted pirates scramble over the mysterious stone - and discover a massive conspiracy.
E3
Into The Sternwood
The buccaneer buddies enter the cursed forest of Leviathan and discover a few horrible truths.
E4
I'm Worth This
At The Gold Gardens, Bob catches up with her parents, while Jack comes to terms with himself.
E5
Scramble to the Ramble
The buccaneer buddies must race to the highest point of Leviathan to prevent doom.
E6
The Horizon Beyond the Squall
The crew's battle to stop the storm reaches its climax. Cheese takes a new title.
Brennan Lee Mulligan and The Bad Kids return to Aguefort Adventuring Academy for sophomore year, in a new LIVE chapter full of magic, fantasy, and teen angst.
E1
Sophomores Start
After Arthur Aguefort tasks them with a new quest, the Bad Kids work to put together a crew.
E2
Mirror Madness
Adaine makes a new animal friend. Fabian and Ragh bond. Gorgug buys some wheels.
E3
Havoc at the Hotel Cavalier
Gilear takes on his first battle. Riz fesses up. Fig gets her kisses in.
E4
Heartache On the Celestine Sea
Gorgug tries to escape the doghouse. Ragh opens up. Adaine has a chilling encounter.
E5
Leviathan Rock City
Fabian's reputation precedes him. Riz loosens up. Sandra Lynn schools Fig.
E6
Pirate Brawl
Fig asks Adaine for help. Riz finds a big piece of the puzzle. Kristen shows off a skill.
E7
The Friendship Section
Gorgug seeks answers. Adaine makes a new friend. Ragh gets some bad news.
E8
The Row and the Ruction
Fabian loses his mojo. Riz makes a big move. Kristen sets things right.
E9
Fallinel
Adaine has a tense reunion. Riz is out of his element. Gilear goes for it.
E10
The Dangerous Mind of Aelwyn Abernant
The Bad Kids attempt a jailbreak. Arthur Aguefort tries out some new magic. Adaine and Aelwyn finally bond.
E11
Revelations & Revivifications
The Bad Kids learn more about the Nightmare King and Kalina. Gorgug brings back an old friend. Brennan gets Skyped.
E12
Crustaceans & Crushes
The Bad Kids arrive at Hollyhill. Ayda shares an important piece of information with Fig. Kalina makes her presence known.
E13
Hellbound
Kristen discovers a defense against the infection. Fig plans a defense for her dad. Gorgug finally comes through.
E14
Daddies & Demons
Riz wrestles with temptation. Fig gets a promotion. A few old friends return.
E15
Blast From the Passed
The fallen enemies of the Bad Kids return for one last chance at vengeance.
E16
My Green Heaven
Riz has a long awaited reunion. The Bad Kids reconsider their riches and hatch a plan to turn the tables on Kalina.
E17
The Forest of the Nightmare King
The Bad Kids must contend with an entire new breed of horrors as they make they way into the depths of the Forest of the Nightmare King.
E18
Fearful Symmetry
The Bad Kids face their deepest fears as they venture deeper into the Forest of the NIghtmare King.
E19
Spring Break! I Believe In You! (1)
The endgame begins as the Bad Kids face down gods, armies of demons, and toxic masculinity.
E20
Spring Break! I Believe In You! (2)
It all comes down to this - with time running out, the Bad Kids must do whatever it takes to save their friends, the world, and their grades.
In this sequel campaign to The Unsleeping City, the champions of New York are called upon once again to defend both the waking world and the borough of dreams from the greatest danger of all - unfettered capitalism.
E1
The Fall of New York City
Three years later, the Dream Team (and some new faces) reunites to face new threats.
E2
Heaven and Hell on Earth
Sofia and Dale have a date. Pete deals with Cody. The team hops on the subway.
E3
The Mystery of the Haunted Subway
The intrepid heroes must stop a runaway train filled with ghouls. Cody gets more mature.
E4
We Need To Talk About Cody
Pete digs into the memories of past Vox Phantasmas. The team investigates Iga's box.
E5
Trouble at the Tunnel
A battle breaks out at the Holland Tunnel to stop the onslaught of the Jersey Devil's minions.
E6
Collaborators
Pete confronts a mysterious threat. The gang takes a trip to Staten Island.
E7
Parade of Peril
The gang attends a holiday parade, but someone has sent in the clowns. Content Warning: episode contains depictions of supernatural clowns.
E8
Feasts & Families
The heroes of New York connect with friends old and new. Sofia faces judgment. Iga goes deeper.
E9
Fight at the Museum
The team ventures into Nod to confront a threat. An old friend returns.
E10
Nulla Dies Umquam Memori Vos Eximet Aevo
Sofia is tested. Past events are revealed. Nod explains a few things.
E11
Let's Get Tiny
Sofia sees a doctor. Iga learns more about her box. The gang gets tiny.
E12
The Battle of the Hot Dog Cart
The gang must protect the Monastery of the Sacred Rat from attacking ants. Cody has a bad day.
E13
Of Rats & Dragons
The gang reunites with an old friend, and get up to some big business in Chinatown.
E14
History Checks and Lost Dex
Sofia seeks guidance. Ricky questions his path. Pete meets a new ally. JJ makes a discovery.
E15
For the Hoard!
Iga faces a dire fate. Sofia reaches out. Kingston searches for something that's been lost.
E16
Treachery at Gramercy
The Order of the Concrete Fist and the Gramercy Occult Society fight for the fate of magic in NYC.
E17
Two Sides of the Same Coin (1)
The fate of New York hangs in the balance as enemies in the Waking and Dreaming make their move.
E18
Two Sides of the Same Coin (2)
It all comes down to this - the heroes must hatch the dragon egg, or succumb to the forces of Null.
This Dimension 20 Side Quest follows a selection of critters who find themselves involved in solving a murder that occurs during a party they're attending.
E1
It was a Dark and Stormy Night
On the eve of his 60th birthday, Squire Brockhollow holds a celebration at Roam Hall.
E2
A Scandal in Britannia
Mysteries abound! As a storm gathers, tensions rise in Loam Hall and nefarious plots unfurl.
E3
A Time for Clues
In the wake of a harrowing act of violence, the guests at Loam Hall investigate the bloody scene.
E4
The Stabber of the Evening
Suspicion brings the sleuths together, but secrets may tear them apart.
E5
The Eye of the Storm
The sleuths split up to cover more ground. New dangers present themselves.
E6
Busted
Daisy discovers a horrifying vision. Buckster makes his case. New suspicions are drawn.
E7
I've Been Here the Whole Time
The Widow McCabbage arrives. Daisy discovers some secrets.
E8
Outfoxed
More blood is spilled in Loam Hall. The sleuths come to a new realization.
E9
The Belly of the Beast
The sleuths descend deeper into Loam Hall, and began to unravel the mystery.
E10
Unfinished Business
The sleuths make a plan to defeat the villains, save the guests, and solve the mystery.
Misfits and Magic takes place in a world not unlike our own - with the exception that there’s a secret underground society of wizards operating unbeknownst to the non-magic world. And a prominent British wizarding school is about to recruit 4 unlikely American teens to be ushered into their world - a decision they may soon regret.
E1
The Chosen Ones
Four American teenagers are summoned to an exclusive British magical academy.
E2
Class Conflict
The magical misfits are sorted into their destined house and begin their first day of classes.
E3
Family On Six
The misfits finish their first day of classes, explore scuppers, and strengthen their bonds.
E4
We're the Heroes
The members of the Pilot Program must come together to take on their greatest challenge yet.
A story of the seven high schoolers once taken prisoner by the villains of Fantasy High: Freshman Year, but now a full-fledged adventuring party unto themselves. These heroic high schoolers are facing the greatest threat they've ever encountered...graduation. Also, the end of the world.
E1
Party of Seven
A year after the events at the Mountains of Chaos, the seven maidens embark on a new school year.
E2
In or Out
The Seven discover their party will be split up, unless they can acquire the greatest prize: a GED.
E3
Big City Connections
The Seven do some sleuthing in Bastion City to track down a person of interest.
E4
Stone Temple Pile-Up
Chased by ether beasts and harpies, the seven maidens gallop toward the Temple of the Earth Defiant.
E5
Reflections
The maidens discover the true nature of their GED quest.
E6
Belles of the Baronies
The maidens shop for clothes and attend a masquerade ball in the Baronese.
E7
Bloppelganger Blitz
The Seven must spring to battle when mysterious oozes and unknown enemies attack the masquerade.
E8
And Another Thing
The maidens pick up where they left off fighting aboard the Rombosa.
E9
Time and Space
The maidens descend upon the Nekronomikron.
E10
I Fucking Love You
The Seven must stop Talura from unmaking reality once and for all.
Four monstrous students at Bram University face off against hormones, mysteries, and the most epic party in monster history.
E1
The Club Fair
Terry, Megan, Tuti, and Seven embark upon their senior year Shriek Week at Bram University.
E2
Quandary on the Quad
Terry, Megan, Tuti, and Seven stop by the quad for some ultimate frisbee and clothes swapping.
E3
Parents' Weekend
Terry, Megan, Tuti, and Seven enjoy an art walk before their parents arrive.
E4
Van Helsing's Party
Terry, Megan, Tuti, and Seven conclude their senior year Shriek Week at a rager at Van Helsing's.
It's a tough galaxy out there, but somebody's gotta live in it...it might as well be you.
E1
Welcome to the Spacin' Life, Buddy
Captain Norman Takamori attempts to pilot the crew of the Red Hot out of a dangerous pursuit.
E2
Rolling Up the Hill
Captain Takamori comes to a changed man. The crew looks for work on Rubian V.
E3
Wrecked on Rec 97
While the Red Hot receives repairs, the crew restructures their business.
E4
Every Day is Our Wurst Day
The crew investigate a mysterious meeting at the hotel. Gunnie and Barry try to retrieve chef's tools.
E5
All In the Hot Exit
The Wurst Crew race against time and threats from all angles as they try to escape Rec 97.
E6
On the Run In the Martini Nebula
The crew plan their next steps and learn more about Gnosis.
E7
Dying Tomorrow, It's a Pleasure
The Wurst crew explores Baustin, New Texas, and all of the opportunities the town has to offer.
E8
Wallops at Swallop's
Our heroes fight their way out of Swallop's Slop and Gravy Bucket after a Kublacaine deal gone bad.
E9
Baustin Skiffy Limits
The Gunner Channel desperately tries to escape Baustin in one piece.
E10
It's a Griivarr World After All
The Gunner Channel slaps and kisses their way through Han Ober and Uncle B.O.B's Fantanimalland.
E11
Flee From Fantanimalland
The crew, split up on Uncle B.O.B's Fantanimalland, fends off some unfriendly foes.
E12
Go Big or Go Home
The Gunner Channel must decide how to deal with Gnosis
E13
Battle of the Brands
The Gunner Channel must compete in a battle royale against the galaxy's deadliest brand warriors.
E14
The House Always Wins
The Gunner Channel struggles against Brutus as the Battle of the Brands comes to its conclusion.
E15
Face to Face
The Gunner channel has some long anticipated conversations.
E16
Jailbreak!
The crew orchestrates an escape from the brig of Myrmidon Station.
E17
The Luckless, the Abandoned, and the Forsaked (1)
The Gunner Channel finds themselves surrounded by enemies on all sides.
E18
The Luckless, the Abandoned, and the Forsaked (2)
The Gunner Channel faces down overwhelming odds, as the fate of the galaxy hangs in the balance.
GM Jasmine Bhullar weaves a tale as old as many lifetimes, in the gloomy land of Transylvania
E1
Down for the Count
Dracula’s entourage anxiously await his return from Transylvania from his journeys abroad.
E2
Attacks on the Tracks
Attacks on Drac's back at the tracks impacts the pack's acts.
E3
Let's Kill Everybody
The vamps' damp camp is cramped by Gramp's scamp.
E4
Waylaid by Werewolves
Looming lupine lookouts look to loot under lucent lunar illumination.
E5
Drac's Moved-In Castle
Dracula's undead homestead's dread has been shed as household heads have fled
E6
Feed the Beast
All must bleed as decreed by our leads' need to feed for the deed to succeed.
GM Aabria Iyengar and her pack of pixies prepare for the most magical event of the season.
E1
A Bloom to Remember
Nobles of the Archfey gather to celebrate a surge of magic - and a surge in intrigue, gossip, and romance.
E2
The Great Hart Hunt
Letters are sent, gifts are given, and unexpected connections are made as the Bloom takes shape.
E3
Duel on the Southern Lawn
Lord Squak seeks discretion. Wuvvy seeks satisfaction. Andhera seeks redemption.
E4
Seaside Teatime
Andhera and Hob spar. A new guest arrives. And tea is served.
E5
Through The Hedge Maze
The pack of pixies navigate a hedge maze vying for the Crystal Heart.
E6
Of One Mind
Hob seeks to uncover the truth. Chirp reveals a secret. Binx attempts to forge a connection.
E7
The Masquerade Ball
The Lords of the Wing are revitalized. BINX helps Andhera. Everyone attends the ball.
E8
The Rule of Sneakery
New rumors are spread. Rue investigates their own court. Hob awaits orders.
E9
Theater of War
The pack of pixies conspire to stop the machinations that threaten magic throughout the realms.
E10
You Will Never Know a Lonely Day Again
The pack of pixies attempt to save the connection between the fey realms and the material plane.
In the world of the Neverafter, not all fairy tales have happy endings.
E1
The Times of Shadow
In the world of the Neverafter, six cursed heroes find one another on the road to Shoeberg.
E2
Mirror, Mirror
The group learn more about Mother Goose's book, and discover something terrible beyond the woods.
E3
No Place For a Prince or Princess
The heroes split into teams to extract the glass shard from the fallen Fairy Godmother.
E4
Once Upon a Time
A new story begins...
E5
Down Came the Rain
Six new - yet oddly familiar - travelers converge in a tavern in pursuit of answers.
E6
The Curdled Web
Our heroes find themselves trapped in an enormous web - and hunted by an unexpected creature.
E7
Trouble in Tuffeton
The heroes rescue the townsfolk of Tuffeton - but find new dangers lurking.
E8
The Lines Between
The heroes find themselves in a realm beyond their stories.
E9
Origins
Trying to escape danger, the heroes see visions of stories that have led them to this moment.
E10
The Baron of Bricks
The heroes are welcomed into the home of the Baron of Bricks - and discover something foul within.
E11
Big and Bad
The heroes speak with the Wolf, and plot their next move.
E12
A Warm Heart and a Tombstone
The heroes meet with a new princess - and are sent off in search of another.
E13
Terror on Toy Island
The heroes must stop the Mer-King from capturing Mira at all costs.
E14
Daughters of the Crown
The heroes make their way to Snowhold to reunite the princesses.
E15
Leap of Faith
The heroes must contend with what to do next after hearing the princesses' plan.
E16
In the Land of Giants
The heroes find themselves facing a world of tiny foes - including a few familiar faces.
E17
The Last Wish
The heroes reunite with old allies and strategize next steps with the Golden Goose.
E18
The Trials Of Baba Yaga
The heroes must give up the things they hold dearest in order to save what remains of the world.
E19
The Ending of All Things (1)
The heroes arrive at the Canonade for a battle that will determine the fate of story forever.
E20
The Ending of All Things (2)
The story of the Neverafter comes to an end.
In an age before A Crown of Candy, the seeds of conflict began to take root - and soon, all of Calorum was enveloped in The Ravening War.
E1
The Seeds of Conflict
At the festival of St. Eggamere, backstabbing and politicking put Calorum on a dangerous path.
E2
Bloody Harvest
Two years after their initial meeting, the conspirators are summoned once again.
E3
Yonder Where the Fruit Do Be Lyin'
The conspirators prepare for an ambush, with no idea who it is they're targeting.
E4
The Light and the Shadow
Over the course of five years, the Ravening War takes a heavy toll on all of Calorum.
E5
The Seventh Kingdom
Deep beneath Pangranos, a more sinister plot to end the war is unfolding.
E6
The Heart of the World
The Scrumptious Scoundrels must prevent a cataclysm that would decimate Calorum.
Four drag queen adventurers death drop into the underworld.
E1
Queens on a Quest
Four travelers unite as they each seek to solve their own problems.
E2
Welcome to the Underworld
As the Questing Queens journey into the world of the dead, dangerous new circumstances emerge.
E3
The Time Has Come
The queens journey to the Tower of Tombs, where their intertwined destiny awaits.
E4
In the Heart of Death
The Questing Queens face off against their assorted foes in the throne room of Thanara.
Welcome to Mentopolis - the city that exists only in your mind.
E1
The Big Guy
A murder has everyone in Mentopolis on edge - but there may be more to this case than meets the eye.
E2
The Scattered Mind
In the wake of the freeway collapse, the PIs seek answers.
E3
F For Freezer
The PIs scramble to uncover the truth before Elias meets his end.
E4
Grappling With Death
The Fix finds himself trapped, while the rest of the PIs put together the clues.
E5
Emergency Powers
Tension and Fucks head to court, The Fix visits an old friend, and Conrad steps up.
E6
Case Closed
The PIs race towards Oblongata Station to save Elias Hodge once and for all.
A family of stoats must sacrifice everything to survive in a harsh, cruel world.
E1
The Red Warren
The denizens of the Red Warren and the Blue Forest respond to an unexpected threat.
E2
Bearing the Scars
As the stoats seek safety, a grotesque and terrifying new threat arrives.
E3
A Second Sun
The stoats search for a new home. Thorn discovers something unexpected. Viola prepares for change.
E4
Last Bast
Our stoat family approaches a new warren, and attempt to prove their value.
E5
Protect the Light
The stoats explore their new home, Last Bast, and discover a dark secret.
E6
Reactor Charlie
The family discovers Last Bast isn't everything it seems.
E7
The First Stoats
The family comes face-to-face with the leaders of Last Bast.
E8
Five
The stoats reel from their recent battle, and must deal with an uncertain future.
E9
Human
The stoats prepare for conflict at Last Bast - and discover a surprising new ally.
E10
Evolution and Revolution
The stoats make their final stand at Last Bast.
The Bad Kids return for a new year at the Aguefort Adventuring Academy - filled with new challenges, new enemies, and new allies.
E1
Summer Scaries
As summer nears its end, the Bad Kids attempt to take care of one last task.
E2
Summer Breakdown
The Bad Kids risk everything to get rid of the Night Yorb once and for all.
E3
Not All Who Wanda Are Lost
The Bad Kids start their first day of junior year at Aguefort Adventuring Academy
E4
Under Pressure
The Bad Kids realize how much work they'll be balancing this year. Adaine gets a job.
E5
Mall Madness
The Bad Kids arrive at the astral mall to save Cassandra from a mysterious danger.
E6
Party Politics
The party at Seacaster Manor is raging as new mysteries are uncovered.
E7
Stress Tested
The Bad Kids try to balance school, popularity, extracurriculars, and the growing mystery.
E8
Fracas at the Frostyfaire Folk Festival
The Bad Kids attend the Frostyfaire Folk Festival and contend against machines gone haywire.
E9
Vulture Clash
The Bad Kids enter the Vulture Dimension - and try to solve the ultimate riddle.
E10
Cursed Out
Junior year continues to challenge the Bad Kids as winter break approaches.
E11
A Very Merry Moonar Yulenear
The Bad Kids and their families head to Fallinel for the holiday season.
E12
Baron's Game
The Bad Kids find themselves in a strange version of Mordred Manor, with an old friend and their stark father.
E13
Infernal Conflict
The Bad Kids travel across planes to delve deeper into the mystery of the forgotten god.
E14
Dawn of Justice
The Bad Kids hit an academic rough patch that could threaten everything.
E15
The Last Stand
The Bad Kids face down the ultimate test of their academic careers.
E16
Untapped Rage
The pasts of the Rat Grinders comes into focus.
E17
The Name
The Bad Kids uncover the hidden truth behind the mysteries of junior year.
E18
Rock the Boat
It's election night - and Fabian's party is taking off.
E19
Ragenarok (1)
The Bad Kids fight the creation of a new god - and try to certify election results.
E20
Ragenarok (2)
The Bad Kids' junior year comes to a climactic end.
Six nobodies are about to step into the spotlight and reload all the action.
E1
Be Kind, Rewind
Six nobodies deal with mundane lives until a strange encounter launches them into a world of action.
E2
And That's Whirred Up
The nobodies must uncover the lives of their action alter egos as danger lurks around every corner.
E3
The Deluxe Royale
The action heroes converge at a swanky hotel where battles ensue and secrets are uncovered.
E4
Under the Night Sun
The action heroes clash with enemy forces in a deadly street race.
E5
Double Death Doggy Style
The action heroes are on the hunt for what they need to get back to Lake Elsinore.
E6
Meet the Santangelos
Paula deals with family matters and Dang makes a choice.
E7
Dang Dang Revolution
Dang meets a mysterious stranger and the heroes risk a rescue at the FBI headquarters.
E8
The Wings that Flap in the Night
The heroes converge at Lord's Cocktail Lounge and uncover the secrets of the Shadow Falcon Protocol.
E9
Without Our Siblings
The Action Heroes pursue the mastermind of the Shadow Falcons across the globe.
E10
Superbomb
The heroes face off in a high octane fight - will they find their way home or will the credits roll?
The winds of change are in the air.
E1
A Meeting of Misfits
Three years later, the Misfits are brought back together as something mysterious brews at Gowpenny.
E2
Magma and Mingle
As the misfits depart for their mission, they find changed landscapes and unexpected allies.
E3
A Place of Knowing
In the face of sudden tragedy, the misfits journey to an island of lost things.
E4
A Change of Plan
The misfits reach their mission's destination, but old enemies await and tension brews.
E5
K's Anatomy
The misfits seek out a place of healing to recoup and realign.
E6
Code Crimson
The misfits deal with the melodrama of St. Dotto's as a Code Crimson sends the hospital into chaos.
E7
The Heart of Weugan
In the search to restore magic, the misfits delve deep into Weugan, where they face powerful forces.
E8
The Man We've Been Waiting For
The misfits come face-to-face with the Tadershecourt and the mysteries of magic begin to unravel.
E9
The Magic of Creation
Seeking to understand the nature of the Orrery, the misfits risk a confrontation in the sky.
E10
Turducken
The misfits reach the island of Alteration magic, but finding Miskoro has unexpected complications.
E11
The Show Goes On
To change Magic forever, the Misfits must confront the forces of the old order - and look within.
The questing queens are BACK!
E1
Princess and the Paramours
The Queens turn it up at the Foehammer masquerade ball, but unexpected visitors spur a new journey.
E2
Through the Venomlands
The Queens travel through acrid lands on their quest to Mophandrix, but unexpected encounters loom.
E3
Ice, Ice, Fae-by
To free Mophandrix from his icy prison, the Queens face off with some very large foes.
E4
Shady by the Sea
The Queens party it up in Winter's Eve, but the intentions of their new allies come into question.
E5
The Queens Take Matali
Prizefights, potions, and peril await as the Queens seek a boon to aid them in the coming battle.
E6
The Battle for Darktide
The fate of Darktide hangs in the balance as the Queens face off with Inira's undersea forces.
Join Game Master Brennan Lee Mulligan and our cast of WWE Superstars (Xavier Woods, Bayley, Kofi Kingston, and Chelsea Green) in a mash-up of Greek mythology and pro wrestling! Who will emerge victorious in the TITAN TAKEDOWN?
E1
Party Animals
Four Righteous Wrestlers, spurned by gods, rise to challenge Athenian legends for a powerful prize.
E2
Bouts and Boogies
Fresh from match one, the wrestlers encounter Big Z himself and prepare to face down Nature's Wrath.
E3
A Bird in the Hand
As the popularity of the Party Animals grows, the forces that oppose them start fighting dirty.
E4
Hope and Heroism
The Righteous Wrestlers clash in the final match for the seat on Olympus.
In a world of machine wonder, six explorers set out to search for new lands and wild adventure.
E1
On High We Go
A mysterious message reunites the legendary crew of the Zephyr in search of the mythic land of Zood.
E2
The Path Out of Gath
The crew of the Zephyr find their journey to Zood suddenly interrupted by imperial forces.
E3
Secrets at the South Pole Station
In the hunt for clues to Zood, the crew finds MacLeod's lab, where more than just research awaits.
E4
Beyond the Biangle
Suddenly in uncharted territory, the crew investigates the mysteries of their new surroundings.
E5
A Tussle in Tabira City
After a strange encounter, the crew of the Zephyr delve into the depths of the city to investigate.
E6
Raptors at Ramansu
A terrifying discovery drives the crew out of the city and into the tiny arms of the Legio Rex.
E7
Melee Among the Magnamensa
The crew battles the Legio Rex in Ramansu, where one wrong move could result in a Zood switcheroo.
E8
Mysteries and The Metal Man
The crew hunts for clues to the past in Ramansu, but uncover more about each other than expected.
E9
A Clockwork Crew Rendezvous
The Zephyr takes to the skies with new crew in tow, and a mid-air meeting brings unexpected allies.
E10
Skirmish Above the Swirling Sea
The crew of the Zephyr face a perilous sky battle with the Bank of Fehujar.
E11
Enigmas at the Ectic Station
The crew is hot on Comfrey's trail, but their discoveries leave more questions than answers.
E12
An Odious Occurrence in Oda
The crew explores the bright festivities in Oda, but something sinister is lurking in the shadows.
E13
Eyeless Crisis at Katur
Deep under the sea, a battle commences, and the crew fights to keep an eldritch threat at bay.
E14
Mounting Mysteries at Mount Charuk
In the aftermath of the battle, the crew finds their way to old friends—and discover new foes.
E15
Run-in with the Ruinous Queen
New perils emerge as the crew contends with forces under the influence of the Queen of Zern.
E16
A Fraught Forge in Zern
The crew battles dangerous conditions to build a mech while under siege from the Naughtomata.
E17
Revelations in the Ruins
Deep in the wastelands of Zern, the crew searches for answers about the nature of its past.
E18
A Curious Conclave in Zumhara
Within Zumhara, the crew searches for potential allies- and discover Primarch secrets.
E19
The Straka Strikes
The crew of the Zephyr gather their forces. Straka Arrives.
E20
Outward Past Beyond
The final battle rages in the sky as the crew fights to save Zood—and each other's lives.
In an apocalyptic world, a team of do-gooders seek to put a little hospitality in the inhospitable.
E1
Welcome to the Wastes
In an apocalyptic world, a team of do-gooders seek to put a little hospitality in the inhospitable.
E2
Fake It Till You Fake It
The Carer Van arrives to the overworked town of Rotglob, but stress and potential sabotage awaits.
E3
Collabotage
Rotglob's chili cook-off revs up as the dusty do-gooders work to save its denizen's dreams.
E4
Poppy Persona Non Grata
The team navigates burnout and tenuous ties at the History Heap.
E5
A Hugi Minute
Tess has harrowing encounter, discoveries are made, and Hugi reaches a breaking point.
E6
Good Vibrations
The Carer Van races to the Red Dust Plains but the oncoming monsoon isn't the only threat that awaits.